Kickstarter was a success thanks to our supporters!
Thank you!
Thanks to all of our backers, the Kickstarter project was successfully funded! We had so many friends and media people stepping up to help and spread the word about our project. In what should have been perhaps the most stressful day of the entire campaign, I have to admit I was having a lot of fun with the process and talking to new people about our game and watching our Twitter feeds light up with activity. I want to make sure and recognize the people who may not have given, but spent the evening talking us up and sharing the game with everyone they knew. It was awesome and I wanted to recognize those guys as their contribution, while not financial, was really pivotal in our success.
So, what now?
Over the past two months, we’ve been really consumed with trying to make that effort a success. Now, we can take a quick breath, and charge onwards with the task of making this game something very special. The Kickstarter process and the possibility that we might not make our funding goal actually helped us get some clarity on how we should approach the project and the work ahead of us.
I think the consensus among the team is that we’re going to work hard over the next month to nail the creative aspects of the game. Kickstarter had us working a bit too reactively trying to produce new things to show people to keep interest high. Now, we can pull back and make sure our creative aesthetic is going to be consistent and pushing the envelope far enough.
We’ve got some cool concepts drawn up for elements in our Feudal Japan themed environment. Once we’re happy with where those are at (we’re still working on scale of these assets in the game), I’ll make sure to share them with you all.
That’s about all I have for now. Thank you again for the support. The Kickstarter process was very intense at times, but you guys made it incredible!
-Burton